We've made some Upgrades on the events as follows
Domination Event added to the Championship. You can now be the Best Player at the Domination Event and win its "skill master" at the end of each cycle.
The Best Player will be determined by the player who killed the most. You can only be the Best Player in the winner Team.
A Individual score will be placed on everyone's titles. This score will represent how much you "worth" in Fame. Killing playrers with higher scores, gives you more fame. This individual Score does not interfere in what team will win. Wins the team who stays with more players inside the Domination zone (just the way it was).
If you PVP with someone both outside the Domination zone, your score will not be increased (the kill doesn't count). To count the kill both must be inside, or at least one inside the domination zone (you or whoever you're fighting).
Fame on Deathmath event will now be delieved every kill (based on the defeated player's score) and not every 10 kills anymore. Defeat at least 10 players on the event to win the default reward at the end.
Fame on War Event event will now be delieved every kill (based on the defeated player's score) and not every 10 kills anymore.
Every Flag delivered will give you 10 individual score points (killing one player will give you 1) and will also give you 10x Fame as one kill does (delivering a flag counts as 10 normal kills).
This individual Score (the one showed in everyone's titles) will not interfere in what team will win anymore. Wins the team who delivery more flags.
Domination Event added to the Championship. You can now be the Best Player at the Domination Event and win its "skill master" at the end of each cycle.
The Best Player will be determined by the player who killed the most. You can only be the Best Player in the winner Team.
A Individual score will be placed on everyone's titles. This score will represent how much you "worth" in Fame. Killing playrers with higher scores, gives you more fame. This individual Score does not interfere in what team will win. Wins the team who stays with more players inside the Domination zone (just the way it was).
If you PVP with someone both outside the Domination zone, your score will not be increased (the kill doesn't count). To count the kill both must be inside, or at least one inside the domination zone (you or whoever you're fighting).
Fame on Deathmath event will now be delieved every kill (based on the defeated player's score) and not every 10 kills anymore. Defeat at least 10 players on the event to win the default reward at the end.
Fame on War Event event will now be delieved every kill (based on the defeated player's score) and not every 10 kills anymore.
Every Flag delivered will give you 10 individual score points (killing one player will give you 1) and will also give you 10x Fame as one kill does (delivering a flag counts as 10 normal kills).
This individual Score (the one showed in everyone's titles) will not interfere in what team will win anymore. Wins the team who delivery more flags.