All stuns have a fixed 10% chance of being removed with each hit. This has been changed. Now the chance will vary depending on the damage caused. The greater the damage caused, the greater the chance of the Stun being removed. The rule will now be equivalent to how Fear works.
Just to better understand how it will work: Damages between 100 and 1000 will have a fixed chance of 10%. Thereafter the chance increases by 1% for every 100 of damage dealt, reaching 100% for a 10,000 damage dealt.
On monsters it will work in the standard way, with a fixed 10% chance per hit.
Bearing in mind that Fear already had this rule of variable chance depending on the damage done, we changed the rule only for monsters. In monsters, the chance of Fear being removed will also be fixed at 10% per hit, equal to Stun.
Just to better understand how it will work: Damages between 100 and 1000 will have a fixed chance of 10%. Thereafter the chance increases by 1% for every 100 of damage dealt, reaching 100% for a 10,000 damage dealt.
On monsters it will work in the standard way, with a fixed 10% chance per hit.
Bearing in mind that Fear already had this rule of variable chance depending on the damage done, we changed the rule only for monsters. In monsters, the chance of Fear being removed will also be fixed at 10% per hit, equal to Stun.
Comment