Faris - 06/06/2024
Some balance changes
Armorsets Vorpal Heavy and Light had their Critical Power increase reduced from +17% to +15%
Armorset Vorpal Robe had its +5% MP Regen increase removed...
Some balance changes
Armorsets Vorpal Heavy and Light had their Critical Power increase reduced from +17% to +15%
Armorset Vorpal Robe had its +5% MP Regen increase removed...
The "Focus Chance" skill will now reduce your critical power by 10%.
The mana consumption reduction for the "Dagger Mastery" skill has been decreased from -60% to -30%.
...
Skill Frenzy P.Atk increased from 30% to 40%. Reuse delay reduced from 5min to 3min
Skill Zealot duration increased from 20 to 30 seconds.
Skill trigger Protection Power...
Freya stage 2 bug fixed
Punishments bugs fixed
Temporary Alliances feature disabled inside Scroll of War zones.
Some prerequisites have been established for registering...
Skills Frenzy and Guts re-added to Titan as Active skills and reworked. Below is the updated description:
Frenzy: Increases Speed by 15. When using a Blunt, Sword or Polearm increases...
The formula for physical skills damage has been revised and simplified. Now, your critical rate will also apply to your skills that can cause critical hits, without individual differences for...
The punishment system has been revamped to allow characters to have multiple active punishments simultaneously. Characters can now concurrently serve temporary bans from the Olympiad, Events, and...
Many skills that had their AOE (Area of Effect) functioning incorrectly have been fixed. For example: Rush Impact, Ghost Piercing, Flame Hawk, Multiple Shot, Warlord/DN Skills, Enuma Elish,...
A new duration system has been created for Debuffs. All game Debuffs now have a variable duration. They can vary between 40% and 100% of their original duration. For example, a debuff that...