1/ Introduction :
Another point is that I won’t mention the Olympiad aspect, I don’t like to spend 6 hours/ day for being a shinning dummy. And PR, as other rangers, was not designed to be in a box. (as free as the wind is what I like in rangers ^^)
Lastly, keep in mind that this guide will use some formule of L2J. These formules may be changed or tweaked on different servers. I don't have access to the code of Exilium, so this guide is subjective and relative. So, if you find something wrong, don’t hesistate to adapt with it. The build way and play style is flexible. There is no « fixed » or « perfect » thing here.
2/ The basis about Phantom Ranger :
a/ Strong points :
a/Items :
i/ Weapon :
To be continued
Firstly, I want to clarify that my guide is about Phantom Ranger (Ghost Sentinel – but I’ll call him PR; I prefer the name of 2nd class ^^) in PvP server. By PvP, I mean a server in which :
+ Buff last for longer time than retail buff (normal, prophecy, summon, dwarf or maybe kamael buff). « Longer » means you can pvp without concerning about rebuff .
+ Max enchant value for items is higher than 10. If there is no max enchant value, then that server is a farm server (in the meaning that who farm more to get better gear win, so sad, but true).
+ And there is no customization in that server (epic blah blah set, superman buff etc ). Those customization will dramatically change the gameplay, and the next guide may not be reasonable anymore. Exilium is considered a PvP server in this aspect (However, the farming is quite a lot)
Secondly, in this guide, I suppose that the readers know the basis of lineage II, so I won’t mention anything that is obvious (for example, a ranger must bring arrows ^^).
Another point is that I won’t mention the Olympiad aspect, I don’t like to spend 6 hours/ day for being a shinning dummy. And PR, as other rangers, was not designed to be in a box. (as free as the wind is what I like in rangers ^^)
And I suppose that the skill enchanting is around 15 (which is best for a pvp server imo). Some notice about skill +30 will be mentioned.
Lastly, keep in mind that this guide will use some formule of L2J. These formules may be changed or tweaked on different servers. I don't have access to the code of Exilium, so this guide is subjective and relative. So, if you find something wrong, don’t hesistate to adapt with it. The build way and play style is flexible. There is no « fixed » or « perfect » thing here.
So here you go with the guide...
2/ The basis about Phantom Ranger :
a/ Strong points :
+ High output damage (with Dead Eye, Hex)
+ High evasion (with acrobatic move, Evasion shot, and UE ofc)
b/ Weak points :+ Low CON (low HP, stun resistance)
+ Has no speed-boosting skill like other rangers.
+ Low Atk speed (with Dead Eye)
3/ Ranger’s build and technique :a/Items :
i/ Weapon :
You should have a set of different weapons with active buff augment. PvP Patk, Pdef, or evasion, accuracy etc…. On your « main » bow, I suggest the PvP patk(15%), or maybe Patk(12%) passive (to stack with an active one).
In Freya, those active/passive augment skills are nerfed by L2J in an effort to balance . For now they give tiny boost in stat, however, in many server, as a matter of habit, they change it back to the old system. If the Patk passive doesn’t give you the desired stat, then +1 STR or +1 CON may work well :P. In Exilium, I found that augment Pdef works, so we are using the old system.
Remember, that an augment also give you some boost in stat, excluding the skill. For example +2,78 accuracy or +3,02 evasion. If our server, top grade life stone is easy to farm, you can go for a good augment skill + a good bonus. For example : Augment passive evasion and a bonus of 3,02 evasion :P.
About the SA, we are in a PvP server, so out of the 3 possible, we consider only Focus and Crit Slow. Focus is obviously the best choice, because without it, PR won’t reach max crit. However, a Crit Slow is good to kite slow classes like tanker/destroyer/warlord. You should have also a Crit Slow bow, just in case :P
It’s about the bow, another weapon that a PR must have is a dagger. In fact, to drain HP, you can either use dual sword, pole arm or fist, but keep in mind that PR has dagger mastery (only 1st class skill, but it count also). Another reason is the bonus of PvP dagger : Cancel and Ignore shield def. Cancel rocks as always, and the Ignore shield def is the reason why you should use dagger against tanker. These bonus is the same as PvP Fist, but the SA of dagger is much better (HP Drain, Crit Damage, Haste or maybe Evasion) compared to the SA of Fist (Health, Focus, Crit Stun). Also, dagger gives you more Crit rate and Atk speed.
About the augment of your dagger, there are many choices, I would recommend the Chance Heal or Chance restore CP or maybe Evasion (considering that you only use dagger against tanker or with some low damage melee classes).
ii/ Armor:There are not many choices for a ranger. You have two choices : Vorpal or Elegia. Let’s take a look at the difference between those 2 sets.
- [*=1]Vorpal : + 5% Pdef
[*=1]Elegia : + 1 CON, +1,74% Patk, + 17 crit rate.
It looks like both set have their own strong point, so depend on the max enchant of your server, you can consider to take which one.
Keep in mind that with the reculve thorne bow +139 crit rate, you reached 500 crit rate already. So the 17 crit rate added by Elegia set is useless. The 1,74% PAtk is also crappy in a PvP server (well, it’s a point +, but not really important)
We only concern about the 5% pdef and the +1CON (about 400HP and a small stun resistance). It depends on the max enchant that maybe 5% Pdef is better or vice versa. In Exilium, Vorpal is better, imo.
You can sacrifice your Pdef to deal maximum damage possible, if you like :P. (But 1,74% PAtk only give about 50 more damage on crit :P)
iii/ Jewels : Well, Baium (Improved), QA, Antharas, Zaken(Blessed). We only need to consider about the necklake : Valakas, Frint or Freya.- [*=1]Frint is good for multi-use build (tanker, stunner, kiter)
[*=1]Valakas is good for dealing damage (only a bit more)
[*=1]Freya provides decent Mdef boost (about 200-300 Mdef more), and good debuff resistance.
Would be best if you can swap them on stituation, but if it’s too complicated for you, then choose only 1 which suits best with your build.
To be continued
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