This guide is mainly based on Exilium server alone and may not be too effective on other servers as all of the information you will read in this guide is the result of my more than 1 year PvP experience in this server along with my friends' knowledge about the game.
INTRODUCTION- Windriders (WR) are daggers of the Elf race. They are one of the most interesting class to play in this server as they can outplay almost all the classes without too much effort.
- Strengths:
- [*=1]Highest DEX = high p. evasion, attack speed, movement speed
[*=1]High CON (2nd to Human) = high HP and resistance to P. abnormal state (stun attacks)
[*=1]Many Survival skills mostly against fighter classes = dodge, ultimate evasion, windriding , sprint , elemental heal , spirit barrier (against mages) , and don't forget HIDE
- Weaknesses:
- [*=1]Lowest STR = this means you are not the best source of damage however you do have skills which if used properly will greatly boost your damage output (will explain later)
[*=1]Naturally weak against nukers/mages in this server
Which Armor and boss jewel should I use to be prepared for PVP?
- Vorpal Light Set = mainly for +50% stun resistance and +damage on a critical attack
- Standard Fighter Boss Jewel Set (I'll call it this way)
- Blessed Earring of Zaken
- Earring of Antharas
- Necklace of Frintezza
- Ring of Baium
- Ring of Queen Ant
- If you wanna be more defensive against mages/nukers use the following:
- Blessed Earring of Zaken
- Earring of Antharas
- Blessed Necklace of Freya
- Ring of Baium
- Ring of Beleth
- If you wanna be more defensive against mages/nukers use the following:
- Striped Mithril Shirt HP
- Top-grade Magic Ornament Mithril Belt - PvP Skill Attack
Which Weapon, Weapon Augment, Weapon Element?
Depends on your play style but I personally use the following:- Mamba Edge Dual Daggers (Augment can either be passive MDEF or PDEF)
- Butcher Blades (Augment can either be passive MDEF or PDEF)
- Icarus Dual Daggers - Confusion (passive EVASION)
- In my opinion there is no standard element on weapon as it always depends on your skill enchantment route and armor elements as well as element buffs
DYES
The following are the most effective ones for WR however you can change them in accordance to your play style.
+4 DEX -4STR = greatly increases your evasion, movement speed, skill casting speed+4 CON -4STR = +HP , +resistance to stun attacks
+4 WIT -4INT = it greatly improves your casting speed in terms of using your elemental heal
SUBCLASS SKILLS
The following are the most effective ones for WR however you can change them in accordance to your play style.
- Enchanter Ability - Barrier = Has a chance to grant invincibility while being attacked.
- If your fingers are quick enough, 3 seconds of this will enable you to heal FULL HP
- Knight Ability - Defense = Has a chance to increase P.def / M.def while being attacked
- Rouge Ability - Evasion = Increase Evasion
- Knight Ability - Boost HP = Increases Max HP
- Warrior Ability - Resist Mental = Increase resistance to Sleep, Hold, Paralize, Shock and Buff-Cancel attacks.
I wont tell you which of these 3 skills LaÐyÐejavou has, so it depends on your game play.
SKILL ENCHANTMENT ROUTE
"OMG I donated 10k GCM and I dont freakin know which skills to enchant as well as there enchantment route"
The following is purely based on my game play and may be changed according to your style
ACTIVE SKILLS:The following is purely based on my game play and may be changed according to your style
Physical Skills:
- Backstab = +30 Duel
- Deadly Blow = +30 Duel
- Blinding Blow = +30 Power
- Lethal Blow = +15 Duel
Magic Skills:
- Elemental Heal = +30 Power
Reinforcement Skills:
- Ultimate Evasion = can either be +30 Time or +30 Recycle
- Spirit Barrier = +30 cost
- Sprint = +30 dodge
- Focus Death = +15 Power
- Mortal Strike = +30 Chance
Weaken Skills:
- Bleed = +30 Sap
- Entangle = +30 chance
- Bluff = +15 chance
- Sand bomb = +30 chance
Toggle Skills:
- Silent Move = +30 Decrease penalty
- Vicious stance = +30 Power
PASSIVE SKILLS:
- Dagger Mastery = +30 Modify Critical (Increases Crit damage by 3%)
- Light Armor Mastery = +30 Power (Increases evasion rate)
- Critical Chance = +30 Power
- Quick Step = +30 Power
- Boost Evasion = +30 Power
- Wisdom = +15 Power (Increases resistance to mental attacks)
PVP BUFFS:
OMG I wanna go for PvP! Should I hit Default on npc buffer window? -.-"
Now since your WR is well set for pvp, its also important to use the proper pvp buffs as it will greatly affect your character in terms of damage, speed, evasion, p.def, mdef, etc.
Self buffs and other buffs that can be enchanted
Now since your WR is well set for pvp, its also important to use the proper pvp buffs as it will greatly affect your character in terms of damage, speed, evasion, p.def, mdef, etc.
Self buffs and other buffs that can be enchanted
Focus death: can be +15 | Mortal Strike: can be +30 |
Spirit Barrier: can be +30 | Sprint: can be +30 |
Resist Shock: can be +30 | Chant of Revenge or skin +30 |
Chant of Victory:can be +30 | Nobless |
NPC BUFFS
Improved combat | Improved condition |
Improved critical attack | Acumen |
Greater Shield | Blessing of Queen |
Mental Shield | Arcane Protection |
Sharp Edge | Hard Tanning |
Chant of Protection | Chant of Blood Awakening |
Chant of Evasion | Gift of Seraphim |
NPC SONGS/DANCES
Song of Earth | Song of warding |
Song of wind | Song of vitality |
Song of Renewal | Song of Elemental |
Song of Purification | Song of Water |
Song of Champion | Dance of Concentration |
Dance of fire | Dance of warrior |
- and ofcourse if you are as cool as LaÐyÐejavou use HEROIC VALOR
I made this thread so you will have a little idea about preparing your WR. I will be making another guide which focuses on the pvp play, for example how to maximize your damage and own a fully geared mage or any other class, how to run away when 50 people are chasing you, etc..
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