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Faris - 22/11/2020

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  • Faris - 22/11/2020

    Class Balancement Updates (In progress)

    Classes

    Adventurer
    +10% critical damage power from front (nerf removed)
    - 5% Critical damage power from back (removed from boost)
    Wind Rider
    - 5% Critical damage power from back (removed from boost)
    Ghost Hunter
    - 5% Critical damage power from back (removed from boost)
    Archmage
    - 5% derangement, debuff and sleep resistances (boost removed)
    - 5% derangement, debuff and sleep proficiences (boost removed)
    Necromancer
    - 5% derangement, debuff and sleep proficiences (boost removed)
    Mystic Muse
    - 5% Magic Skill Reuse time
    - 5% derangement, debuff and sleep resistances (boost removed)
    - 5% derangement, debuff and sleep proficiences (boost removed)
    Phoenix Kngiht
    - 5% Critical Power
    Temple Knight
    - 5% Shield Defense Power
    - 5% Critical Power
    Shillien Templar
    - 5% Shield Defense Power
    - 5% Paralyze proficience (Removed from boost)
    Spectral Dancer
    +5% P. Atk (added to boost)
    +5% Critical power (added to boost)
    +10% Atk. Speed
    Ghost Sentinel
    +2% P. Atk (added to boost)
    Doomcryer
    +5 Run speed
    +5% PvP Physical Damage (added to boost)
    +5% PvP Magical Damage (added to boost)
    +47 Critical Rate
    +10% Concentration using Light, Heavy sets
    Fortune Seeker
    +3% PvP Physical Damage (added to boost)
    +3% PvP Skills Damage (added to boost)
    +3% P. Atk. (added to boost)
    +10% Blow rate
    Male Soul Hound
    -5% P. Def. (boost removed)
    Female Soul Hound
    -5% P. Def. (boost removed)
    -5% Paralyze Proficiences
    Trickster
    -5% P. Def. (boost removed)
    -5% PvP Physical Damage


    Skills

    Throwing Dagger Save stat changed from MEN to CON. Chance Increased

    Stunning Fist Reuse delay increased

    Arcane Shield will now set MP regeneration to 0 during its effect.

    Medusa's Side Effect cannot be dispelled or reflected.

    Warp Reuse delay increased

    Slow duration changed from 60s to 30s. Enchanted Time route from 120s to 60s. Reuse delay increased.

    Lucky Blow Critical chance Increased. Blow Chance Increased.

    Potential Ability Light Set requeriment removed.

    Crushing Strike Debuff time increased to 7s. Save Stat (MEN) removed (no save stats means more chance to land).

    Chant of Life power increased

    Chant of Revenge Cost route increased from 35% to 50% reflect damage.


    Others

    +5% on all Magic Skill Recovery time (Removed from boost)

    MP Regeneration reduced by 1x (At first we had set a very high MP Regeneration to avoid "crying", so now we have reduced by 1x to get closer to the value we firstly wanted to have)

    Warcryer now will get Hammer Crush lvl 37 at level 74 (which means it will be possible to enchant the skill)

    Blazing Boost added to Blade Dancer. (Learn level: 74)


    Description

    Boost removed means there was a custom boost already there and we have removed it completely.
    Nerf removed means there was a custom nerf already there and we have removed it completely.
    Removed from boost means there's a boost there, and we've removed part of it.
    Added to boost means there's a boost there, and we've added to it.
    Wirp, lDERECK and 7 others like this.


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