A balancing system between the teams of the events has been developed. Class styles will now be distributed evenly between teams. (Warrior, Rogue, Knight, Summoner, Wyzard, Healer and Enchanter)
* Needs to be tested live
The Score of the event teams will be shown on the screen
The geoengine settings have been changed so that the paths generated by it avoid more the obstacles. Thus, avoiding more getting stuck in the wall or "bumping" on things during the movement
Improvements made on the Smart Animation system
* Needs to be tested live
The Score of the event teams will be shown on the screen
The geoengine settings have been changed so that the paths generated by it avoid more the obstacles. Thus, avoiding more getting stuck in the wall or "bumping" on things during the movement
Improvements made on the Smart Animation system